Gameplay Animation Engineer (Unannounced Project)
Company: Arenanet
Location: Bellevue
Posted on: March 8, 2023
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Job Description:
We are looking for a Gameplay Engineer with experience and
in-depth working knowledge of Unreal Engine's animation systems to
work with tech artists, animators, and designers to breathe life
into an immersive online world by expressing game state, player
cues, emotion, and intent through animation.
In this role, you will work with designers and other gameplay
engineers to provide a bridge between gameplay systems and
animations, collaborating to build features related to locomotion,
synced animations, interactable environment objects, npcs,
creatures and more! You will leverage UE's animations systems fully
and develop new systems when needed.
In bridging the gap between gameplay and animation you will also
work with tech artists and animators to help build a robust
animation pipeline and support systems for character customization
and retargeting. Your expertise will be leveraged to help build,
analyze, and review prototypes to explore new directions for our
animators to take. Work will include tasks such as ensuring
animations are efficiently loaded, setting up animation data
effectively, and working to solve performance concerns.
As an experienced Unreal developer, you will share your knowledge
with both veteran and junior teammates to guide them in learning
best practices, gotchas, tips and tricks with the Unreal Engine.
You will be a resource to them for questions, architectural advice,
and general help where needed.
If you enjoy using your knowledge of UE's animation systems to
build immersive experiences; If you are excited to be a force
multiplier for a team of incredibly talented developers, removing
the barriers that stand between an idea and an implementation,
helping them to learn the Unreal Engine, this is the role for
you!
About Our Team
TheEngineeringteamat ArenaNet thrives on a wide array of
perspectives, experiences, and interests.We know thatthebest
creations come fromhealthy and friendlyteams.Our work is woven
together withtheefforts of other disciplines and crafts within game
development.We seek out voices and ideas that might be new to us.We
are always onthelookout for ways to help each other, both
withintheEngineeringteam, and throughoutthestudio.
Who We Are Looking For
You, our ideal candidate, are an experienced gameplay engineer,
well versed in the Unreal Engine's animation systems, and
comfortable working in C++ on AAA games. You have an eye and
intuition for the feel of locomotion systems, animation blending,
and realistic physics related to characters. You have experience
implementing and leveraging motion warping, additive animations,
ragdoll features or you have knowledge of these systems and
demonstrate the ability to ramp up on them quickly. You understand
performance costs of animation and gameplay systems and how to
diagnose, debug, and optimize them.
Cooperation and communication skills will, at this point in your
career, be natural to you. You will be working closely with
teammates and inter-department personnel with great attention to
their needs, listening and hearing out points of view to fully
understand design and art goals. You will be able to creatively
synthesize solutions for those goals based on your experience and
the capabilities of the engine.
Mentoring and teaching are activities that you take pleasure in as
part of your day-to-day endeavors. You enjoy evangelizing best
practices based on your experience with Unreal and respectfully
guiding and mentoring teammates to fish at your level with the
engine.
You are at home working together with non-technical colleagues to
develop good practices, technical constraints, and team standards.
You will always be endeavoring to improve processes, tools, and
workflows to maintain the quality and stability of the work
produced across disciplines in a fast-paced environment.
We are open to remote work in AZ, CA, FL, GA, ID, IL, MA, MD, NC,
NV, NY OR, TX, UT and WA or onsite/hybrid/flex at our office in
Bellevue, WA.
Keywords: Arenanet, Bellevue , Gameplay Animation Engineer (Unannounced Project), Engineering , Bellevue, Washington
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