PROGRAMMING - Senior or Lead Graphics Programmer
Company: Sucker Punch Productions
Location: Bellevue
Posted on: February 25, 2021
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Job Description:
View all jobs PROGRAMMING - Senior or Lead Graphics Programmer
Bellevue, WA Sucker Punch, the studio that created Ghost of
Tsushima, is looking for an experienced Graphics Programmer to join
our studio in Bellevue, WA. Our talented artists create expansive,
visually stunning landscapes and experiences, and you'll be pivotal
in bringing that creativity to life in a spectacular game. We are
looking for the whole package: someone with the necessary skills to
define, research, create and deploy graphics features that will
keep the studio in the leading edge of world class visual quality
in video games.
This is more than just coding a feature in a single layer; it is
about owning the vision from the nuts and bolts of the engine all
the way to stunning user facing experiences, including the means
for our artists to express their creativity and passion.
Sucker Punch fosters a healthy company culture, crucial to creating
a productive and collaborative work environment. Here you will
participate, interact, voice your ideas, and be a key part of
something awesome.
Responsibilities
--- Coordinate with other disciplines to define feature roadmaps,
provide recommendations to management, as well as follow on team
progress, to achieve strategic and operational goals
--- Keep up-to-date with the latest developments in graphics
technology, and identify opportunities to incorporate them into our
Rendering Pipeline, supporting the art direction vision and the
artists who create it
--- Research and implement features that push the envelope of
graphics technology, in order to create best-in-class visual
experiences in our games
--- Work is done mostly in C++, but Python is also required in some
of our workflows
--- Follow best practices, development processes, and coding
standards
--- Create and implement well-engineered, reliable, maintainable,
and bug-free code
--- Ability to work under tight time constraints and deadlines
--- Able to own large engine features from start to finish
--- Must have a positive and supportive attitude and enjoy working
with others
Qualifications
--- Five years of C/C++ programming experience in the games
industry
--- Previous work experience on a medium-to-large team
--- Experience writing and maintaining high quality rendering
systems and authoring pipelines
Bonus Factors
--- Experience with Maya C++ and Maya Python interfaces
--- Proven track record in creating and deploying innovative
graphical features
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Keywords: Sucker Punch Productions, Bellevue , PROGRAMMING - Senior or Lead Graphics Programmer, IT / Software / Systems , Bellevue, Washington
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