Staff Software Engineer, Graphics - Unpublished R&D Product
Company: Riot Games
Location: Bellevue
Posted on: June 24, 2022
Job Description:
Riot engineers bring deep knowledge of specific technical areas
but also value the opportunity to work in a variety of broader
domains. As a Software Engineer, you'll dive into projects that
focus on team cohesiveness and cross-team objectives. You'll drive
engine technology and provide other engineers and technical artists
with a clear illustration of extraordinary engineering.As a Staff
Software Engineer in R&D focused on graphics, you are
responsible for helping Riot build and deliver a brand new game!
You will keep the players' experience in mind as you build
rendering systems and engine features to support one of our new
games. You will also work collaboratively with artists, designers,
and producers to deliver genre-defining visual experiences to our
players. You will report to the Engineering Manager of the
project.Responsibilities
- Be the rendering expert of the team
- Help build the engine technology that powers one of our new AAA
games
- Deeply understands how rendering systems are interlinked and
proactively works across departments to drive best practices and
advise on all things render related.
- Work collaboratively with the Art team to help realize the
overall vision of the game
- Work to monitor and increase the performance of the game
client
- Build, implement, and improve tools for artists across multiple
platforms
- Work to resolve pipeline issues and to identify areas for
improvementRequired Qualifications
- 6+ years of professional programming experience
- BS or equivalent experience
- Expert in low-level optimization of C++
- Working knowledge of how to integrate common asset types into
games
- Familiarity working in an agile environment
- Experience with multithreaded programming
- Experience working in the games industry
- Experience working with 1 or more game engines
- Experience with mobile and/or console rendering
pipelinesDesired Qualifications
- Interest in working on Stylized Rendering
- Experience partnering closely with artists
- Experience working with Unreal Engine
- Familiarity with HLSLOur PerksRiot has a focus on work/life
balance, shown by our open paid time off policy, in addition to
other perks such as flexible work schedules. We offer medical,
dental, and life insurance, parental leave for you, your
spouse/domestic partner and children, and a 401k with company
match. Check out our benefits pages for more information.Riot Games
fosters a player and workplace experience that values teamwork
embodied by the Summoner's Code and Community Code. Our culture
embraces differences as a strength, and our values are the guiding
principles for how we approach work. We are committed to putting
diversity and inclusion (D&I) at the center of everything we
do, and promoting a fair and collaborative culture where Rioters
treat one another with dignity and respect. We encourage you to
read more about our value of thriving together and our ongoing work
to build the most inclusive company in Gaming.It's our policy to
provide equal employment opportunity for all applicants and members
of Riot Games, Inc. Riot Games makes reasonable accommodations for
handicapped and disabled Rioters and does not unlawfully
discriminate on the basis of race, color, religion, sex, sexual
orientation, gender identity or expression, national origin, age,
handicap, veteran status, marital status, criminal history, or any
other category protected by applicable federal and state law,
including the City of Los Angeles' Fair Chance Initiative for
Hiring Ordinance relating to an applicant's criminal history.
Keywords: Riot Games, Bellevue , Staff Software Engineer, Graphics - Unpublished R&D Product, IT / Software / Systems , Bellevue, Washington
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