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Lead Level Designer

Company: ProbablyMonsters
Location: Bellevue
Posted on: November 19, 2021

Job Description:

At Firewalk Studios, our mission is to spark incredible multiplayer experiences that inspire memorable moments. We're building a world-class, next-generation game studio where people come first. For us, setting a high-quality bar, creating something extraordinary, and treating each other with trust and respect go hand-in-hand. Creating new worlds that ignite imagination and connection takes a collaborative team of amazing creators. Join us to deliver awesome gaming entertainment, rooted in strong gameplay and inspiring art, that captures the joy of playing together. We are currently working on an unannounced, original multiplayer game that is being published by our partners at Sony Interactive Entertainment and we are actively looking to add passionate, visionary creators who thrive in environments where the "status quo" just won't do and who genuinely want to be part of a collaborative, inclusive, and respectful team. Firewalk Studios is proud to be part of the ProbablyMonsters family of studios.

Our studio is looking for a--Lead Level Designer --who is incredibly passionate about games and bringing exceptional entertainment to millions of players. Our-- Lead Level Designer --is responsible for being the main advocate for the quality of environmental gameplay and putting our Level Designers in the best position to succeed.


  • You are extraordinarily passionate about building spaces for competitive shooters. You enjoy picking apart your favorite PvP shooter maps, imagining how you would make them better, and frequently cracking open a map editor just for fun.
  • You are an accomplished PvP Level Designer. You have an impressive portfolio of shipped PvP maps, which includes a few gems that look amazing and are beloved by players.
  • You take pride in your ability to mentor other Level Designers to success. You create insightful best practices, communicate in a way that's inspiring, and keep the Level Design staff empowered and creatively aligned.
  • You are literate enough in environmental art and content creation to reliably put artists in a position to do their best work and create inspiring team dynamics.
  • You have a great instinct for the best way to balance art and Level Design, so spaces simultaneously look great and play amazing.
  • You are incredibly knowledgeable about PvP Level Design tools and workflow. You can work directly with tools engineers to make sure we have truly exceptional tools.
  • You find time to play video games and empathize deeply with our players because you are a gamer at heart.
  • Experience with the Unreal 4 Engine is a big plus.
    • Working with our designers to update our Level Design best practices.
    • Getting your hands dirty and working directly on creating a new map.
    • Helping a Level Designer debug why a space isn't coming together by applying concise design principles.
    • Participating in a weekly sync with other leaders and senior designers.
    • Playtesting the game and giving candid notes on how we can improve it.
      • You have shipped at least two successful "AAA" titles from start to finish, or equivalent game development experience
      • You have strong knowledge and experience with modern shooter level design
      • You have experience successfully managing Level Designers
        About ProbablyMonsters---

        Established in 2016, ProbablyMonsters is a next generation independent game company that creates long-lasting studios and exceptional games. Revolutionizing the way AAA game studios are built, ProbablyMonsters provides its teams the resources and creative environment needed to foster stable, rewarding, and life-long careers while delivering best-in-class entertainment through a positive people-first culture.
        We have built three studios so far. Each of them has a unique identity built around the type of gamer experience they are creating. Knit together inside the ProbablyMonsters family culture, all studios are bonded by the core values of respect, trust, accountability, and approachability.
        Connected by the company's mission to unite, guide, and empower developers to create--exceptional--entertainment experiences, developers at Firewalk are given the confidence, security, and stability to create and ship their games free of distractions.
        Learn more at-- You have been redirected to a ProbablyMonsters job page

Keywords: ProbablyMonsters, Bellevue , Lead Level Designer, Other , Bellevue, Washington

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