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Associate Combat Designer

Company: ArenaNet
Location: Bellevue
Posted on: January 24, 2023

Job Description:

We are looking for a game designer interested in shaping the skills and combat of our players. Do you love theory-crafting around balance? Are you a problem solver who loves to look for creative ways to create new experiences? Do you consider yourself the type of person who can't wait to learn more about tools and discover all the things they can do? Are you an advocate for the player experience? Do you love the feel of collaboration and coming up with solutions as a team? Maybe you love figuring out the optimal build for your character? If any of this sounds like you, we would love to hear from you!
The Design team at ArenaNet are responsible for creating the content and systems that players interact with in the game. We collaborate closely across multiple disciplines to bring our knowledge to bear on a wide array of problem sets and are a critical part of taking ideas and turning them into interactions for players. It is our job to build the stories, events, quests, creatures, and worlds that the players experience. We also believe that a healthy team is the first step to making fun, engaging games. And a healthy team is one of mutual respect, psychological safety, and diversity. We believe that new perspectives and voices help us to improve our game and find the best ideas.
As a Game Designer, you will utilize your love of games along with your innovation and creative problem-solving skills to define and craft experiences that affect our players over the lifetime of their relationship with the products that we (and you) develop. You will collaborate across disciplines with other developers who bring their creativity and expertise to work every day.

  • You'll need to have a basic understanding of game design fundamentals and games.
  • You'll also need to be familiar with game balance, player skills, and build optimization
  • Success in this role will rely heavily on your ability to translate designs from ideas to final implementation in the game
  • You'll be familiar with giving and receiving constructive feedback
  • It will be essential to the success in this role for you to be able to communicate clearly with a variety of different disciplines, to drive consensus, and to always be a voice for the player experience.
  • You'll need to be familiar with Guild Wars 2 professions and skills


    • Familiarity with data informed design.
    • Understanding of player types and how balance can impact them differently.
    • Experience in GW2. Please include a cover letter explaining your GW2 experience when applying.
      We are open to remote work in AZ, CA, CO, FL, GA, ID, IL, MA, MD, NC, NV, NY OR, TX, UT and WA or onsite/hybrid/flex at our office in Bellevue, WA.

      Total compensation is hourly rate plus an annual bonus potential, and overtime if applicable. Please note that the listed hourly rate is a general guideline only. We take into consideration the geography in which you live and your experience and qualifications when determining final pay. This role is also eligible for medical, dental, vision and life insurance, short and long term disability, 401(k), flexible and dependent care spending accounts, PTO, paid holidays and parental leave.
      Remote Hourly Rate$27-$33 USD

Keywords: ArenaNet, Bellevue , Associate Combat Designer, Other , Bellevue, Washington

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